(Award available for year: Master of Arts)
1. Demonstrate an understanding of and advanced techniques relevant to digital design.
2. Examine and compare strategies for designing digital futures.
3. Generate design ideas, concepts, proposals, solutions or arguments independently and/or collaboratively.
4. Appraise current issues, research, and advanced scholarship in the discipline critically and creatively.
Skills Learning Outcomes
5. Develop essential skills in the design and development of digital/immersive solutions for employment in an industry or area of professional practice.
6. Communicate ideas effectively in written, visual and other formats to professional standards.
Competence Standards
1. Effectively use research findings to inform problem identification, evaluation, prototyping and digital design solutions.
2. Effectively communicate a vision and purpose for digital design solutions in response to feedback and contemporary technological/societal contexts.
3. Devise a self-directed research study or digital design solution using advanced technology, using appropriate support as necessary.
The programme will require students to produce a digital innovation project (demonstrating traditional academic skills, innovation, team working, envisioning and making). Throughout the course the students will be given the opportunity to demonstrate their development in responses to set briefs and self-initiated activity. There is a good balance of assessment mechanisms including: project proposals, creative & reflective logs, project reports, oral presentations, written tasks and portfolio / prototype development.
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