COMM2960 Videogames: Identities in Play
20 Credits Class Size: 56
Module manager: Celia Tsui
Email: Y.S.Tsui@leeds.ac.uk
Taught: Semester 2 (Jan to Jun) View Timetable
Year running
2025/26
This module is approved as a discovery module
Module summary
Videogames engage players in a variety of ways. At the same time, they
provide particular representions of different individuals and groups. But
how? This module examines the forms of identity and identification that
videogames would have us adopt as we play them. Of what do games seek to
persuade us with regard to questions of species, ability, gender, labour, and
our very sense of self? Who and what are we when we play videogames? No
prior experience of playing or writing about videogames is required, but a
willingness to do so, and to think about them carefully and critically, is
essential.
Objectives
This module explores theories that address both the means by which videogames engage players, and the kinds of identity and identification that they encourage. It takes a critical, reflective approach to videogames, investigating the power they have to shape understandings of individuals, groups, and aspects of the world.
Learning outcomes
On completion of this module, students will be able to:
1. demonstrate knowledge of how videogames have presented particular
individuals, groups and aspects of the world;
2. demonstrate understanding of concepts, theories and ideas which address
how videogames engage players;
3. demonstrate an attitude of critical enquiry toward videogames and their
use;
4. demonstrate skills of independent research into and analysis of
videogames.
Syllabus
Understandings of games and gamers; theories of identity and identification;
the rhetorical potential of videogames; critical perspectives on the different
roles that players are invited, encouraged or required to adopt.
Teaching Methods
| Delivery type |
Number |
Length hours |
Student hours |
| Lectures |
10 |
1.5 |
15 |
| Seminar |
10 |
1 |
10 |
| Private study hours |
167.5 |
| Total Contact hours |
25 |
| Total hours (100hr per 10 credits) |
192.5 |
Private study
During the course of this module, students will:
• prepare for seminars by reading supplementary texts and undertaking prescribed tasks (40 hours);
• research and write their assessments (132.5 hours).
Opportunities for Formative Feedback
Student progress is monitored by means of participation in weekly seminars, a mid-semester written assessment, and optional individual tutorials.
Methods of Assessment
Coursework
| Assessment type |
Notes |
% of formal assessment |
| Source Analysis |
1 x 1,800 - 2,200 words |
40 |
| Essay |
1 x 2,700 - 3,300 words |
60 |
| Total percentage (Assessment Coursework) |
100 |
Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated
Reading List
Check the module area in Minerva for your reading list
Last updated: 05/02/2026
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