2025/26 Undergraduate Module Catalogue

COMM2960 Videogames: Identities in Play

20 Credits Class Size: 56

Module manager: Helen Thornham
Email: H.Thornham@leeds.ac.uk

Taught: Semester 2 (Jan to Jun) View Timetable

Year running 2025/26

This module is not approved as a discovery module

Module summary

Videogames engage players in a variety of ways. At the same time, they provide particular representions of different individuals and groups. But how? This module examines the forms of identity and identification that videogames would have us adopt as we play them. Of what do games seek to persuade us with regard to questions of species, ability, gender, labour, and our very sense of self? Who and what are we when we play videogames? No prior experience of playing or writing about videogames is required, but a willingness to do so, and to think about them carefully and critically, is essential.

Objectives

This module explores theories that address both the means by which videogames engage players, and the kinds of identity and identification that they encourage. It takes a critical, reflective approach to videogames, investigating the power they have to shape understandings of individuals, groups, and aspects of the world.

Learning outcomes

On completion of this module, students will be able to:
1. demonstrate knowledge of how videogames have presented particular
individuals, groups and aspects of the world;
2. demonstrate understanding of concepts, theories and ideas which address
how videogames engage players;
3. demonstrate an attitude of critical enquiry toward videogames and their
use;
4. demonstrate skills of independent research into and analysis of
videogames.

Syllabus

Understandings of games and gamers; theories of identity and identification;
the rhetorical potential of videogames; critical perspectives on the different
roles that players are invited, encouraged or required to adopt.

Teaching Methods

Delivery type Number Length hours Student hours
Lectures 10 2 20
Practical 1 2.5 2.5
Seminar 10 1 10
Private study hours 167.5
Total Contact hours 32.5
Total hours (100hr per 10 credits) 200

Private study

During the course of this module, students will:
• prepare for seminars by reading supplementary texts and undertaking prescribed tasks (40 hours);
• research and write their assessments (132.5 hours).

Opportunities for Formative Feedback

Student progress is monitored by means of participation in weekly seminars, a mid-semester written assessment, and optional individual tutorials.

Methods of Assessment

Coursework
Assessment type Notes % of formal assessment
Source Analysis 1 x 1,800 - 2,200 words 40
Essay 1 x 2,700 - 3,300 words 60
Total percentage (Assessment Coursework) 100

Normally resits will be assessed by the same methodology as the first attempt, unless otherwise stated

Reading List

The reading list is available from the Library website

Last updated: 02/05/2025

Errors, omissions, failed links etc should be notified to the Catalogue Team